[−][src]Struct holochain_core::agent::state::AgentState
The state-slice for the Agent. Holds the agent's source chain and keys.
Methods
impl AgentState
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impl AgentState
pub fn new(chain: ChainStore<FilesystemStorage>) -> AgentState
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pub fn new(chain: ChainStore<FilesystemStorage>) -> AgentState
builds a new, empty AgentState
pub fn new_with_top_chain_header(
chain: ChainStore<FilesystemStorage>,
chain_header: ChainHeader
) -> AgentState
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pub fn new_with_top_chain_header(
chain: ChainStore<FilesystemStorage>,
chain_header: ChainHeader
) -> AgentState
pub fn keys(&self) -> Option<Keys>
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pub fn keys(&self) -> Option<Keys>
getter for a copy of self.keys
pub fn actions(&self) -> HashMap<ActionWrapper, ActionResponse>
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pub fn actions(&self) -> HashMap<ActionWrapper, ActionResponse>
getter for a copy of self.actions uniquely maps action executions to the result of the action
pub fn chain(&self) -> ChainStore<FilesystemStorage>
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pub fn chain(&self) -> ChainStore<FilesystemStorage>
pub fn top_chain_header(&self) -> Option<ChainHeader>
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pub fn top_chain_header(&self) -> Option<ChainHeader>
Trait Implementations
impl Clone for AgentState
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impl Clone for AgentState
fn clone(&self) -> AgentState
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fn clone(&self) -> AgentState
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl PartialEq<AgentState> for AgentState
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impl PartialEq<AgentState> for AgentState
fn eq(&self, other: &AgentState) -> bool
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fn eq(&self, other: &AgentState) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &AgentState) -> bool
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fn ne(&self, other: &AgentState) -> bool
This method tests for !=
.
impl Debug for AgentState
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impl Debug for AgentState
Auto Trait Implementations
impl Send for AgentState
impl Send for AgentState
impl Sync for AgentState
impl Sync for AgentState
Blanket Implementations
impl<T> From for T
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impl<T> From for T
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
type Owned = T
fn to_owned(&self) -> T
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fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
fn clone_into(&self, target: &mut T)
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fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
try_from
)Performs the conversion.
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
Gets the TypeId
of self
. Read more
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
try_from
)Performs the conversion.
impl<T> Same for T
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impl<T> Same for T
type Output = T
Should always be Self
impl<T> ActorArgs for T where
T: Send + Sync + Clone,
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impl<T> ActorArgs for T where
T: Send + Sync + Clone,